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Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#DEEBFF

Follow the below steps to add piles.

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Go to Pile under Substructure on the tree view.

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Click three-dots icon on Substructure and select or pick footing.

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Go to Section Data column. Click three-dots icon to open Edit spreadsheet.

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You can import or select pile section.

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Enter the Longitudinal Offset, Transverse Offset, Section Orientation, Ground Elevation, Batter angle and Pile Embedment input parameters.

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Switch to FEA tab. Click three-dots icon on Pile Properties and edit.

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Enter Offset from the bottom of the footing.

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Edit Tx/Ty/Tz/Rx/Ry/Rz properties.

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Go back and enter Pile Capacity/Top Connection/Generate FEM.

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Tip

     Completed bridge model is illustrated below.

Image Removed

Image Removed

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Go to Pile under Substructure on the tree view.

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Copy Pile from model inputs and paste into OpenBrIM.

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Go to FEA under Pile on the tree view.

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Piles

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Pile

Code Block
Pile2	Footing1	[[600, PileCircle, PileCircle]]	5.0000	10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile3	Footing1	[[600, PileCircle, PileCircle]]	5.0000	0.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile4	Footing1	[[600, PileCircle, PileCircle]]	5.0000	-10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile7	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile8	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	0.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile9	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	-10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile11	Footing1	[[600, PileCircle, PileCircle]]	0.0000	16.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile12	Footing1	[[600, PileCircle, PileCircle]]	0.0000	5.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile13	Footing1	[[600, PileCircle, PileCircle]]	0.0000	-5.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile14	Footing1	[[600, PileCircle, PileCircle]]	0.0000	-16.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile16	Footing2	[[600, PileCircle, PileCircle]]	5.0000	10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile17	Footing2	[[600, PileCircle, PileCircle]]	5.0000	0.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile18	Footing2	[[600, PileCircle, PileCircle]]	5.0000	-10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile21	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile22	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	0.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile23	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	-10.0000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile25	Footing2	[[600, PileCircle, PileCircle]]	0.0000	16.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile26	Footing2	[[600, PileCircle, PileCircle]]	0.0000	5.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile27	Footing2	[[600, PileCircle, PileCircle]]	0.0000	-5.5000	30.0000	0.0000	0.0000	0.0000	3.0000
Pile28	Footing2	[[600, PileCircle, PileCircle]]	0.0000	-16.5000	30.0000	0.0000	0.0000	0.0000	3.0000

Section Data

Code Block
50	PileCircle	PileCircle
Section Data spreadsheet data is the same for all piles

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FEA

Code Block
Pile2	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile3	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile4	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile7	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile8	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile9	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile11	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile12	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile13	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile14	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile16	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile17	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile18	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile21	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile22	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile23	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile25	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile26	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile27	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES
Pile28	[[36, 20, 20, 0, 0, 0, 0],[72, 20, 20, 0, 0, 0, 0],[108, 20, 20, 0, 0, 0, 0],[144, 20, 20, 0, 0, 0, 0],[180, 20, 20, 0, 0, 0, 0],[216, 20, 20, 0, 0, 0, 0],[252, 20, 20, 0, 0, 0, 0],[288, 20, 20, 0, 0, 0, 0],[324, 20, 20, 0, 0, 0, 0],[360, 20, 20, 0, 0, 0, 0],[396, 20, 20, 0, 0, 0, 0],[432, 20, 20, 0, 0, 0, 0],[468, 20, 20, 0, 0, 0, 0],[504, 20, 20, 0, 0, 0, 0],[540, 20, 20, 0, 0, 0, 0],[576, 20, 20, 100, 0, 0, 0]]	360.0000	Fixed	YES

Pile Properties

Code Block
3.0000	20.0000	20.0000	Free	Free	Free	Free
6.0000	20.0000	20.0000	Free	Free	Free	Free
9.0000	20.0000	20.0000	Free	Free	Free	Free
12.0000	20.0000	20.0000	Free	Free	Free	Free
15.0000	20.0000	20.0000	Free	Free	Free	Free
18.0000	20.0000	20.0000	Free	Free	Free	Free
21.0000	20.0000	20.0000	Free	Free	Free	Free
24.0000	20.0000	20.0000	Free	Free	Free	Free
27.0000	20.0000	20.0000	Free	Free	Free	Free
30.0000	20.0000	20.0000	Free	Free	Free	Free
33.0000	20.0000	20.0000	Free	Free	Free	Free
36.0000	20.0000	20.0000	Free	Free	Free	Free
39.0000	20.0000	20.0000	Free	Free	Free	Free
42.0000	20.0000	20.0000	Free	Free	Free	Free
45.0000	20.0000	20.0000	Free	Free	Free	Free
48.0000	20.0000	20.0000	100.0000	Free	Free	Free

...

Info

After clicking on 'Substructure> Pile' in the navigation treeview, follow the steps to define the Pile. You can use the collapsed documentation page below for more information on the explanations of each parameter.

Expand
titlePile
Pile [SIG]

1

(blue star) Click the three-dots icon on the Substructure cell, and then select Footing1.

Image AddedImage AddedImage Added
2

As a result of these operations, an issue will appear on the OpenBrIM screen. This does not necessarily mean that any operation was done incorrectly. The issue will be resolved when the Section and Pile Properites are set in the next step.

Image Added
3

Insert excerpt
_Quick Tips
_Quick Tips
nameIssue
nopaneltrue

4

(blue star) Click three-dots icon on the Section Data cell and click Edit.

Image Added
5

(blue star)Enter the Section Length as 50.

Image Added
6

(blue star) Click three-dots icon on Start Section cell and select a Section as PileCircle.

If you have reached this stage and you don't have a section to select, and if you want to use the Import Button, you can refer to the Quick Tip.

Image AddedImage Added
7

Insert excerpt
_Quick Tips
_Quick Tips
nameImportMaterial
nopaneltrue

8

(blue star) Click three-dots icon on End Section cell and select a Section as PileCircle.

Image Added
9

(blue star)Enter the Longitudinal Offset as 5.

Image Added
10

Insert excerpt
_Quick Tips
_Quick Tips
nameLongitudinalOffsetDefinition
nopaneltrue

11

(blue star)Enter the Transverse Offset as 10.

Image Added
12

Insert excerpt
_Quick Tips
_Quick Tips
nameTransverseOffsetDefinition
nopaneltrue

13

(blue star)Enter the Section Orientation as 30.

Image Added
14

(blue star) Keep the Ground Elevation, Batter Angle(Long.), Batter Angle(Trans.) and Pile Embedment as default.

Image Added
15

You can edit the FE mesh settings of girders from FEA tab. (blue star) Click three-dots icon on the Pile Properties cell and click Edit.

Image Added
16

(blue star)Enter the Offset from the bottom of the footing/bent as 3.

(blue star)Enter the Tx and Ty as 20.

(blue star) Keep the Tz, Rx, Ry and Rz as default.

Image Added
17

(blue star) To model all the pile property, copy the data below and paste the parameters into the first cell in OpenBrIM spreadsheet.

Image Added
18

(blue star)Enter the Pile Capacity as 360.

Image Added
19

(blue star) Keep the Top Connection and Generate FEM as default.

Image Added
20

(blue star) Set name as Pile2.

Image Added
21

When the steps are completed, the shared screenshot displayed in the adjacent cell should be visible in the 3D view of OpenBrIM.

Image Added
22

To model all the pile, copy the data below and paste the parameters into the first cell in OpenBrIM spreadsheet. Refer to the quick tip for an easy guide on how to perform the copy operation. After completing the copy, proceed to the next step to verify the model.

Insert excerpt
_Quick Tips
_Quick Tips
nameCopyPasteInputs
nopaneltrue

Anchor
PileProperty
PileProperty

Pile

Pile Property

Code Block
3.0000	20.0000	20.0000	Free	Free	Free	Free
6.0000	20.0000	20.0000	Free	Free	Free	Free
9.0000	20.0000	20.0000	Free	Free	Free	Free
12.0000	20.0000	20.0000	Free	Free	Free	Free
15.0000	20.0000	20.0000	Free	Free	Free	Free
18.0000	20.0000	20.0000	Free	Free	Free	Free
21.0000	20.0000	20.0000	Free	Free	Free	Free
24.0000	20.0000	20.0000	Free	Free	Free	Free
27.0000	20.0000	20.0000	Free	Free	Free	Free
30.0000	20.0000	20.0000	Free	Free	Free	Free
33.0000	20.0000	20.0000	Free	Free	Free	Free
36.0000	20.0000	20.0000	Free	Free	Free	Free
39.0000	20.0000	20.0000	Free	Free	Free	Free
42.0000	20.0000	20.0000	Free	Free	Free	Free
45.0000	20.0000	20.0000	Free	Free	Free	Free
48.0000	20.0000	20.0000	100.0000	Free	Free	Free

Pile

Pile

Code Block
Pile2	Footing1	[[600, PileCircle, PileCircle]]	5.0000	10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile3	Footing1	[[600, PileCircle, PileCircle]]	5.0000	0.0000	30	0.0000	0.0000	0.0000	3.0000
Pile4	Footing1	[[600, PileCircle, PileCircle]]	5.0000	-10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile7	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile8	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	0.0000	30	0.0000	0.0000	0.0000	3.0000
Pile9	Footing1	[[600, PileCircle, PileCircle]]	-5.0000	-10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile11	Footing1	[[600, PileCircle, PileCircle]]	0.0000	16.5000	30	0.0000	0.0000	0.0000	3.0000
Pile12	Footing1	[[600, PileCircle, PileCircle]]	0.0000	5.5000	30	0.0000	0.0000	0.0000	3.0000
Pile13	Footing1	[[600, PileCircle, PileCircle]]	0.0000	-5.5000	30	0.0000	0.0000	0.0000	3.0000
Pile14	Footing1	[[600, PileCircle, PileCircle]]	0.0000	-16.5000	30	0.0000	0.0000	0.0000	3.0000
Pile16	Footing2	[[600, PileCircle, PileCircle]]	5.0000	10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile17	Footing2	[[600, PileCircle, PileCircle]]	5.0000	0.0000	30	0.0000	0.0000	0.0000	3.0000
Pile18	Footing2	[[600, PileCircle, PileCircle]]	5.0000	-10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile21	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile22	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	0.0000	30	0.0000	0.0000	0.0000	3.0000
Pile23	Footing2	[[600, PileCircle, PileCircle]]	-5.0000	-10.0000	30	0.0000	0.0000	0.0000	3.0000
Pile25	Footing2	[[600, PileCircle, PileCircle]]	0.0000	16.5000	30	0.0000	0.0000	0.0000	3.0000
Pile26	Footing2	[[600, PileCircle, PileCircle]]	0.0000	5.5000	30	0.0000	0.0000	0.0000	3.0000
Pile27	Footing2	[[600, PileCircle, PileCircle]]	0.0000	-5.5000	30	0.0000	0.0000	0.0000	3.0000
Pile28	Footing2	[[600, PileCircle, PileCircle]]	0.0000	-16.5000	30	0.0000	0.0000	0.0000	3.0000

Anchor
Photo
Photo

Tip

The completed piles are illustrated below. Please verify that you have the same model on your end by examining each view provided here. For more information on how to perform visual checks, refer to the quick tips.

Insert excerpt
_Quick Tips
_Quick Tips
nameModelButton
nopaneltrue

...

Insert excerpt
_Quick Tips
_Quick Tips
nameFEAButton
nopaneltrue

...

Tip

To view the entire procedure explained on this page, please watch the recorded Video below.